Champion Monk
After a bit of combat experience, the more talented of the monks become true champions. Through observation and practice, they've learned to let themselves be lost to the battle lust of the mad monk. Yet they can also retain the control needed to hold their calm if such all-or-nothing confrontations might prove too costly.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.When using attacks with evasion, this unit gains a 30% bonus to defense up to a maximum of 90% Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.
Information
Advances from: | Talented Monk |
Advances to: | Budding Master |
Cost: | 40 |
HP: | 40 |
Movement: | 6 |
XP: | 86 |
Level: | 2 |
Alignment: | lawful |
ID | Champion Monk |
Abilities: |
Attacks (damage - count)
fists melee | 8 - 5 impact | evasion marksman | |
furious assault melee | 6 - 5 impact | berserk |
Resistances
blade | -10% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 0% | arcane | 10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |